Creating my first 2D game has been an exhilarating adventure, driven by inspiration and a desire to experiment with technology. The spark for this project ignited when I discovered Leo’s Red Carpet Rampage game (http://redcarpetrampage.com/). The excitement and creativity of that game motivated me to create something of my own.

Inspired by this experience, I set out to build a mock demo of a 2D game using Phaser IO. To bring my vision to life, I utilized free game assets from Kenney.nl, which provided a fantastic foundation for my project.

The Development Process

For this project, I relied on Node.js, Socket.IO, and Phaser IO. As I began the development process, I quickly realized that working with 2D games was an entirely new frontier for me. Initially, the complexities of game development seemed daunting, but I embraced the challenge. Through exploration and practice, I gradually grasped how game engines functioned, learning essential concepts such as frame rates, parallax backgrounds, and sprite animations.

Overcoming Challenges

The learning curve was steep, but each challenge I faced became an opportunity for growth. Fixing bugs and implementing features deepened my understanding and fueled my enthusiasm. Learning about game mechanics, character velocity, and animations transformed my perspective, inspiring me to think creatively and approach problems from different angles.

At first, I had little knowledge about 2D games, but as I delved deeper, concepts like frames, parallax velocity, and sprite animations began to come to life. This hands-on experience proved invaluable in shaping my skills and igniting my curiosity.

Unique Features and Gameplay

The game I crafted features a unique multiplayer option that allows players to compete against each other in a simple platformer setting. Players must press two keys simultaneously to increase their character's velocity, adding an exciting twist to the gameplay. The design process was incredibly rewarding, as I combined various elements to create a competitive and engaging experience. It’s important to note that this game is just a mock demo and serves as a learning tool.

Inspiration and Creative Thinking

This project inspired me to embrace coding and creative thinking wholeheartedly. While there weren’t any standout moments, the journey itself has been enriching. The realization that I could take an idea and turn it into a playable game was a powerful motivator, encouraging me to explore further.

Future Plans

Looking ahead, I am eager to develop similar projects and continue my exploration of the game development world. If you want to give it a try, you can play the game at https://multiplayerracer.onrender.com/.

This journey has been just the beginning, and I am excited about what lies ahead in my game development adventure. So, if you’re contemplating creating your own game, take that leap. You never know what amazing things you’ll create!